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Controls reference

Flet UI is built of controls. Controls are organized into hierarchy, or a tree, where each control has a parent (except Page) and container controls like Column, Dropdown can contain child controls, for example:

Page
├─ TextField
├─ Dropdown
│ ├─ Option
│ └─ Option
└─ Row
├─ ElevatedButton
└─ ElevatedButton

Control gallery live demo

Controls by categories

Common control properties

Flet controls have the following properties:

adaptive

adaptive property can be specified for a control in the following cases:

badge

The badge property (available in almost all controls) supports both strings and Badge objects.

bottom

Effective inside Stack only. The distance that the child's bottom edge is inset from the bottom of the stack.

data

Arbitrary data that can be attached to a control.

disabled

Every control has disabled property which is False by default - control and all its children are enabled. disabled property is mostly used with data entry controls like TextField, Dropdown, Checkbox, buttons. However, disabled could be set to a parent control and its value will be propagated down to all children recursively.

For example, if you have a form with multiple entry controls you can disable them all together by disabling container:

c = ft.Column(controls=[
ft.TextField(),
ft.TextField()
])
c.disabled = True
page.add(c)

expand

When a child Control is placed into a Column or a Row you can "expand" it to fill the available space. expand property could be a boolean value (True - expand control to fill all available space) or an integer - an "expand factor" specifying how to divide a free space with other expanded child controls.

For more information and examples about expand property see "Expanding children" sections in Column or Row.

expand_loose

Effective only if expand is True.

If expand_loose is True, the child control of a Column or a Row will be given the flexibility to expand to fill the available space in the main axis (e.g., horizontally for a Row or vertically for a Column), but will not be required to fill the available space.

The default value is False.

Here is the example of Containers placed in Rows with expand_loose = True:

import flet as ft


class Message(ft.Container):
def __init__(self, author, body):
super().__init__()
self.content = ft.Column(
controls=[
ft.Text(author, weight=ft.FontWeight.BOLD),
ft.Text(body),
],
)
self.border = ft.border.all(1, ft.Colors.BLACK)
self.border_radius = ft.border_radius.all(10)
self.bgcolor = ft.Colors.GREEN_200
self.padding = 10
self.expand = True
self.expand_loose = True


def main(page: ft.Page):
chat = ft.ListView(
padding=10,
spacing=10,
controls=[
ft.Row(
alignment=ft.MainAxisAlignment.START,
controls=[
Message(
author="John",
body="Hi, how are you?",
),
],
),
ft.Row(
alignment=ft.MainAxisAlignment.END,
controls=[
Message(
author="Jake",
body="Hi I am good thanks, how about you?",
),
],
),
ft.Row(
alignment=ft.MainAxisAlignment.START,
controls=[
Message(
author="John",
body="Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.",
),
],
),
ft.Row(
alignment=ft.MainAxisAlignment.END,
controls=[
Message(
author="Jake",
body="Thank you!",
),
],
),
],
)

page.window.width = 393
page.window.height = 600
page.window.always_on_top = False

page.add(chat)


ft.app(main)

height

Imposed Control height in virtual pixels.

left

Effective inside Stack only. The distance that the child's left edge is inset from the left of the stack.

parent

Points to the direct ancestor(parent) of this control.

It defaults to None and will only have a value when this control is mounted (added to the page tree).

The Page control (which is the root of the tree) is an exception - it always has parent=None.

Effective inside Stack only. The distance that the child's right edge is inset from the right of the stack.

tooltip

The tooltip property (available in almost all controls) now supports both strings and Tooltip objects.

top

Effective inside Stack only. The distance that the child's top edge is inset from the top of the stack.

visible

Every control has visible property which is True by default - control is rendered on the page. Setting visible to False completely prevents control (and all its children if any) from rendering on a page canvas. Hidden controls cannot be focused or selected with a keyboard or mouse and they do not emit any events.

width

Imposed Control width in virtual pixels.

Transformations

offset

Applies a translation transformation before painting the control.

The translation is expressed as a transform.Offset scaled to the control's size. For example, an Offset with a x of 0.25 will result in a horizontal translation of one quarter the width of the control.

The following example displays container at 0, 0 top left corner of a stack as transform applies -1 * 100, -1 * 100 (offset * control_size) horizontal and vertical translations to the control:

import flet as ft

def main(page: ft.Page):

page.add(
ft.Stack(
[
ft.Container(
bgcolor="red",
width=100,
height=100,
left=100,
top=100,
offset=ft.transform.Offset(-1, -1),
)
],
width=1000,
height=1000,
)
)

ft.app(main)

opacity

Defines the transparency of the control.

Value ranges from 0.0 (completely transparent) to 1.0 (completely opaque without any transparency) and defaults to 1.0.

rotate

Transforms control using a rotation around the center.

The value of rotate property could be one of the following types:

  • number - a rotation in clockwise radians. Full circle 360° is math.pi * 2 radians, 90° is pi / 2, 45° is pi / 4, etc.
  • transform.Rotate - allows to specify rotation angle as well as alignment - the location of rotation center.

For example:

ft.Image(
src="https://picsum.photos/100/100",
width=100,
height=100,
border_radius=5,
rotate=Rotate(angle=0.25 * pi, alignment=ft.alignment.center_left)
)

scale

Scale control along the 2D plane. Default scale factor is 1.0 - control is not scaled. 0.5 - the control is twice smaller, 2.0 - the control is twice larger.

Different scale multipliers can be specified for x and y axis, but setting Control.scale property to an instance of transform.Scale class:

from dataclasses import field

class Scale:
scale: float = field(default=None)
scale_x: float = field(default=None)
scale_y: float = field(default=None)
alignment: Alignment = field(default=None)

Either scale or scale_x and scale_y could be specified, but not all of them, for example:

ft.Image(
src="https://picsum.photos/100/100",
width=100,
height=100,
border_radius=5,
scale=Scale(scale_x=2, scale_y=0.5)
)