Checkbox
Checkbox allows to select one or more items from a group, or switch between two mutually exclusive options (checked or unchecked, on or off).
ft.Checkbox()
ft.Checkbox(label="Checked", value=True)
ft.Checkbox(label="Disabled", disabled=True)

Inherits: LayoutControl, AdaptiveControl
Properties
active_color- The color to use when this checkbox is checked.autofocus- True if the control will be selected as the initial focus.border_side- The color and width of this checkbox's border in all or specific ControlStates.check_color- The color to use for the check icon when this checkbox is checked.error- Whether this checkbox wants to show an error state.fill_color- The color that fills this checkbox in all or specific ControlStates.focus_color- The color for the checkbox's Material when it has the input focus.hover_color- The color to use when this checkbox is hovered.label- The clickable label to display on the right of a checkbox.label_position- Defines on which side of the checkbox the label should be shown.label_style- The label's text style.mouse_cursor- The cursor to be displayed when a mouse pointer enters or is hovering over this checkbox.overlay_color- The color of this checkbox's overlay in various ControlState states.semantics_label- The semantic label for the checkbox that is not shown in the UI, but will be announced by screen readers in accessibility modes (e.g TalkBack/VoiceOver).shape- The shape of the checkbox.splash_radius- The radius of the circular Material ink response (ripple) in logical pixels.tristate- IfTruethe checkbox's value can beTrue,False, orNone.value- The value of this checkbox.visual_density- Defines how compact the checkbox's layout will be.
Events
Examples
Basic Example
import flet as ft
def main(page: ft.Page):
def handle_button_click(e: ft.Event[ft.Button]):
message.value = (
f"Checkboxes values are: {c1.value}, {c2.value}, {c3.value}, "
f"{c4.value}, {c5.value}."
)
page.add(
ft.SafeArea(
content=ft.Column(
controls=[
c1 := ft.Checkbox(
label="Unchecked by default checkbox", value=False
),
c2 := ft.Checkbox(
label="Undefined by default tristate checkbox", tristate=True
),
c3 := ft.Checkbox(label="Checked by default checkbox", value=True),
c4 := ft.Checkbox(label="Disabled checkbox", disabled=True),
c5 := ft.Checkbox(
label="Checkbox with LEFT label_position",
label_position=ft.LabelPosition.LEFT,
),
ft.Button(content="Submit", on_click=handle_button_click),
message := ft.Text(),
]
)
)
)
if __name__ == "__main__":
ft.run(main)

Handling events
import flet as ft
def main(page: ft.Page):
events = ft.Column()
def handle_checkbox_change(e: ft.Event[ft.Checkbox]):
events.controls.append(ft.Text(f"Checkbox value changed to {e.control.value}"))
page.add(
ft.SafeArea(
content=ft.Column(
controls=[
ft.Checkbox(
label="Checkbox with 'change' event",
on_change=handle_checkbox_change,
),
events,
]
)
)
)
if __name__ == "__main__":
ft.run(main)

Styled checkboxes
import flet as ft
def main(page: ft.Page):
page.add(
ft.SafeArea(
content=ft.Column(
controls=[
ft.Checkbox(label="Checkbox with default style"),
ft.Checkbox(
label="Checkbox with constant fill color",
fill_color=ft.Colors.RED,
check_color=ft.Colors.YELLOW,
),
ft.Checkbox(
label="Checkbox with dynamic fill color",
fill_color={
ft.ControlState.HOVERED: ft.Colors.BLUE,
ft.ControlState.SELECTED: ft.Colors.GREEN,
ft.ControlState.DEFAULT: ft.Colors.RED,
},
),
]
)
),
)
if __name__ == "__main__":
ft.run(main)

Properties
active_colorclass-attributeinstance-attribute
active_color: Optional[ColorValue] = NoneThe color to use when this checkbox is checked.
autofocusclass-attributeinstance-attribute
autofocus: bool = FalseTrue if the control will be selected as the initial focus. If there is more than one control on a page with autofocus set, then the first one added to the page will get focus.
border_sideclass-attributeinstance-attribute
border_side: Optional[ControlStateValue[BorderSide]] = NoneThe color and width of this checkbox's border in all or specific ControlStates.
Defaults to flet.CheckboxTheme.border_side, or if that is None,
falls back to BorderSide with a width of 2.0.
check_colorclass-attributeinstance-attribute
check_color: Optional[ColorValue] = NoneThe color to use for the check icon when this checkbox is checked.
errorclass-attributeinstance-attribute
error: bool = FalseWhether this checkbox wants to show an error state.
If True this checkbox will
have a different default container color and check color.
fill_colorclass-attributeinstance-attribute
fill_color: Optional[ControlStateValue[ColorValue]] = NoneThe color that fills this checkbox in all or specific ControlStates.
focus_colorclass-attributeinstance-attribute
focus_color: Optional[ColorValue] = NoneThe color for the checkbox's Material when it has the input focus. If overlay_color returns a non-None color in the flet.ControlState.FOCUSED state, it will be used instead.
Defaults to flet.CheckboxTheme.overlay_color in the
flet.ControlState.FOCUSED state, or if that is None,
falls back to flet.Theme.focus_color.
hover_colorclass-attributeinstance-attribute
hover_color: Optional[ColorValue] = NoneThe color to use when this checkbox is hovered.
labelclass-attributeinstance-attribute
label: Optional[StrOrControl] = NoneThe clickable label to display on the right of a checkbox.
label_positionclass-attributeinstance-attribute
label_position: LabelPosition = LabelPosition.RIGHTDefines on which side of the checkbox the label should be shown.
label_styleclass-attributeinstance-attribute
label_style: Optional[TextStyle] = NoneThe label's text style.
mouse_cursorclass-attributeinstance-attribute
mouse_cursor: Optional[MouseCursor] = NoneThe cursor to be displayed when a mouse pointer enters or is hovering over this checkbox.
Defaults to flet.CheckboxTheme.mouse_cursor,
or if that is None, falls back to MouseCursor.CLICK.
overlay_colorclass-attributeinstance-attribute
overlay_color: Optional[ControlStateValue[ColorValue]] = NoneThe color of this checkbox's overlay in various ControlState states.
semantics_labelclass-attributeinstance-attribute
semantics_label: Optional[str] = NoneThe semantic label for the checkbox that is not shown in the UI, but will be announced by screen readers in accessibility modes (e.g TalkBack/VoiceOver).
shapeclass-attributeinstance-attribute
shape: Optional[OutlinedBorder] = NoneThe shape of the checkbox.
Defaults to flet.CheckboxTheme.shape, or if that is None,
falls back to RoundedRectangleBorder(radius=2).
splash_radiusclass-attributeinstance-attribute
splash_radius: Optional[Number] = NoneThe radius of the circular Material ink response (ripple) in logical pixels.
Defaults to flet.CheckboxTheme.splash_radius,
or if that is None, falls back to 20.0.
tristateclass-attributeinstance-attribute
tristate: bool = FalseIf True the checkbox's value can be True, False, or None.
valueclass-attributeinstance-attribute
value: Optional[bool] = FalseThe value of this checkbox.
- If
True, this checkbox is checked. - If
False, this checkbox is unchecked. - If
Noneand tristate isTrue, this checkbox is indeterminate (displayed as a dash).
visual_densityclass-attributeinstance-attribute
visual_density: Optional[VisualDensity] = NoneDefines how compact the checkbox's layout will be.
Events
on_blurclass-attributeinstance-attribute
on_blur: Optional[ControlEventHandler[Checkbox]] = NoneCalled when this checkbox has lost focus.
on_changeclass-attributeinstance-attribute
on_change: Optional[ControlEventHandler[Checkbox]] = NoneCalled when the state of this checkbox is changed.
on_focusclass-attributeinstance-attribute
on_focus: Optional[ControlEventHandler[Checkbox]] = NoneCalled when this checkbox has received focus.